Tactile device from AxonVR allows you to iron virtual deer

Virtual reality has become commonplace. Many manufacturers are already developing their own VR-systems, some of them are already selling, developers are busy creating special software for this technology, not only games but also training programs are produced. But one problem of virtual reality has not been solved yet: tactile sensations - they are very lacking. Now various companies are trying to solve the problem with the help of gloves and other accessories. That's the company AxonVR offered its own solution.


The development is called HaptX and is a fairly large metal box with bulbs and buttons. To feel and touch the virtual object, you need to put on the HTC Vive headset, and then shove your left hand into a special compartment. The invention of AxonVR allows you to feel the temperature of a virtual object, and thanks to feedback the user will be able to touch it.

Now the development looks awkward, it is cumbersome, ugly, and the list of items that can be "touched" is quite small: while these are a few items, geometric figures, a dragon and a small deer, gloriously prancing on the user's palm. Those who already had the opportunity to appreciate the tactile apparatus for virtual reality, say that everything looks and feels very convincing. The palm feels the touch of small legs, and when the reindeer presses the hoof under him and lies down, the palm feels the warmth of his stomach. The dragon breathes fire, and the hand feels a touch of flame. It does not hurt, but it's quite realistic. Ice is also not cold enough, but nonetheless.

HaptX is a prototype, so there is no question of serial production. Perhaps, if developers can significantly reduce the size of the device, while retaining its functionality, HTC Vive owners will have the opportunity not only to touch deer and dragons at home, but also play something larger.

The article is based on materials https://hi-news.ru/gadgets/taktilnyj-apparat-ot-axonvr-pozvolyaet-gladit-virtualnyx-olenyat.html.

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